Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Many people, especially children, enjoy playing video games. While I agree that these games may have a negative impact on the player at times, I assume they are more likely to have a positive effect.
On the one hand, online games are highly addictive because gamers' reward is the excitement of completing a quest to get new equipment and this satisfaction will keep them playing. This form of addiction can cause issues at school, such as a lack of sleep or sacrificing homework for a few more hours on the screen or console. Furthermore, children who enjoy playing violent games are often influenced by these images and become more violent as a result. They are more likely to be victims or offenders of real-life crime.
However, I would argue that these drawbacks are outweighed by the benefits.Video games can be both entertaining and educational. Young people often choose games as their form of entertainment after a long day at work or a stressful school day. Getting rid of all the pressure to immerse yourself in the virtual world will make players feel relaxed and forget all the mess in life. From an educational perspective, many games can help people think more clearly, which is beneficial when they are working or strategizing. Moreover, playing games can help players develop their reflexes. Since you have to deal with conditions that involve timing and stamina when dealing with other players, the eye-hand mixture becomes more flexible. When you play the game in moderation, you are potentially enhancing your own fitness.
In conclusion, it seems to me that the positive effects of video games outweigh the drawbacks as long as you are playing in moderation.
Post date | Users | Rates | Link to Content |
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2023-03-09 | NghiaTran | 71 | view |
2022-09-08 | Luisjackiet | 73 | view |
2022-09-07 | Luisjackiet | 78 | view |
2022-08-28 | Huyle121212 | 61 | view |
2022-08-28 | Huyle121212 | 56 | view |
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Grammar and spelling errors:
Line 5, column 76, Rule ID: SENTENCE_WHITESPACE
Message: Add a space between sentences
Suggestion: Video
...rawbacks are outweighed by the benefits.Video games can be both entertaining and educ...
^^^^^
Line 6, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...otentially enhancing your own fitness. In conclusion, it seems to me that the p...
^^^
Transition Words or Phrases used:
furthermore, however, if, may, moreover, so, while, in conclusion, such as, as a result
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 13.1623246493 91% => OK
Auxiliary verbs: 8.0 7.85571142285 102% => OK
Conjunction : 10.0 10.4138276553 96% => OK
Relative clauses : 9.0 7.30460921844 123% => OK
Pronoun: 26.0 24.0651302605 108% => OK
Preposition: 31.0 41.998997996 74% => OK
Nominalization: 7.0 8.3376753507 84% => OK
Performance on vocabulary words:
No of characters: 1412.0 1615.20841683 87% => OK
No of words: 281.0 315.596192385 89% => More content wanted.
Chars per words: 5.02491103203 5.12529762239 98% => OK
Fourth root words length: 4.09427095027 4.20363070211 97% => OK
Word Length SD: 2.73680057366 2.80592935109 98% => OK
Unique words: 170.0 176.041082164 97% => OK
Unique words percentage: 0.604982206406 0.561755894193 108% => OK
syllable_count: 438.3 506.74238477 86% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 3.0 2.10420841683 143% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 4.0 4.76152304609 84% => OK
Performance on sentences:
How many sentences: 14.0 16.0721442886 87% => OK
Sentence length: 20.0 20.2975951904 99% => OK
Sentence length SD: 34.7052457365 49.4020404114 70% => OK
Chars per sentence: 100.857142857 106.682146367 95% => OK
Words per sentence: 20.0714285714 20.7667163134 97% => OK
Discourse Markers: 6.21428571429 7.06120827912 88% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 2.0 5.01903807615 40% => OK
Sentences with positive sentiment : 9.0 8.67935871743 104% => OK
Sentences with negative sentiment : 5.0 3.9879759519 125% => OK
Sentences with neutral sentiment: 0.0 3.4128256513 0% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.283690455664 0.244688304435 116% => OK
Sentence topic coherence: 0.0978926523215 0.084324248473 116% => OK
Sentence topic coherence SD: 0.0736791294231 0.0667982634062 110% => OK
Paragraph topic coherence: 0.189458474733 0.151304729494 125% => OK
Paragraph topic coherence SD: 0.0702746704412 0.056905535591 123% => OK
Essay readability:
automated_readability_index: 12.2 13.0946893788 93% => Automated_readability_index is low.
flesch_reading_ease: 51.18 50.2224549098 102% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.1 11.3001002004 98% => OK
coleman_liau_index: 11.84 12.4159519038 95% => OK
dale_chall_readability_score: 8.79 8.58950901804 102% => OK
difficult_words: 74.0 78.4519038076 94% => OK
linsear_write_formula: 11.0 9.78957915832 112% => OK
gunning_fog: 10.0 10.1190380762 99% => OK
text_standard: 12.0 10.7795591182 111% => OK
What are above readability scores?
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Rates: 78.6516853933 out of 100
Scores by essay e-grader: 7.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.