Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence on people's behaviour. What is your opinion?
Since the beginning of 21st century digital entertainment has become utterly important in community life, thereby individuals have started spending more time indoors. Some folks believe that brutal media content could create destructive consequences on one’s existence, while others reject this phenomenon. I believe that availability of severity in press demonstrates low impact on person’s life due to the reasons mentioned hereinafter.
Video game and cinema industry would never take unjustified risk of spending billion dollar investments on products that might have negative side effect on community security. Government thoroughly supervise the creation of films and approve only neutral outputs for society attention. For instance, Forbes 2018 annual issue states that corporations asses each new launch on violence level through neuroscience screening and put on shelves only successfully tested items. Hence, thorough content control which costs fortune to ensure the created products are safe and harmless is very common in our decade.
Many would argue that there is a strong correlation between mass-shooting incidents and consoles purchased in US in recent years. To a certain extent, it is right, but we should not forget that people are the most intellectual creature in the Universe and could not be easily manipulated through massacres distributed in smart devices. If adult’s brain reacted on every signal coming from the outside world, mankind would already had been annihilated.
I am convinced that terror and mass murders was inevitable part of society long before television was invented. The greatest wars in middle ages killed and wounded millions of innocent population and militaries throughout the Earth, which motive was to capture more land and territories. For example, as official records report 17 million men were assassinated in the First World War changing the planet beyond all recognition. Thus, harm and destruction were familiar features to manhood in periods when technologies were never devised.
Taking everything into account, I therefore conclude that materials which countries broadcast in our era cannot provoke cruel intentions as majority of shown data is extensively controlled, moreover human nature is unique and behavior could not be significantly influenced by horrible acts shown on TV. Additionally, cruelty is feature that was a pat of character at the dawn of civilization.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2023-06-11 | TuVo | 78 | view |
2023-03-25 | Mujeeb ur rehman | 61 | view |
2022-12-06 | ZAINBM | 61 | view |
2022-11-03 | nhungnhungnhungnhung | 73 | view |
2021-12-27 | mywinnie | 90 | view |
- Some people prefer to plan activities for their free time very carefully Others choose not to make any plans at all for their free time Compare the benefits of planning free time activities with the benefits of not making plans Which do you prefer plannin 83
- Tourism has negative environmental impacts on tourist areas What are these impacts How can damaging impacts be lessened 92
- For many, shopping malls are great places to spend their leisure time and meet others. People, however, in the past mostly visited those when necessary.To what extent do you think this is a negative trend? 84
- The most important aim of science ought to be to improve people s lives To what extent do you agree or disagree
- A lot of places in the world rely on tourism as a main source of income Unfortunately tourism can also be a source of problems if it is not managed correctly Describe the advantages and disadvantages of tourism in the modern world Do you think that benefi 73
Grammar and spelling errors:
Line 2, column 78, Rule ID: NODT_DOZEN[1]
Message: Use simply: 'a billion'.
Suggestion: a billion
...never take unjustified risk of spending billion dollar investments on products that mig...
^^^^^^^
Transition Words or Phrases used:
but, first, hence, if, moreover, so, therefore, thus, while, as to, for example, for instance
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 18.0 13.1623246493 137% => OK
Auxiliary verbs: 9.0 7.85571142285 115% => OK
Conjunction : 13.0 10.4138276553 125% => OK
Relative clauses : 13.0 7.30460921844 178% => OK
Pronoun: 18.0 24.0651302605 75% => OK
Preposition: 45.0 41.998997996 107% => OK
Nominalization: 13.0 8.3376753507 156% => OK
Performance on vocabulary words:
No of characters: 2078.0 1615.20841683 129% => OK
No of words: 367.0 315.596192385 116% => OK
Chars per words: 5.6621253406 5.12529762239 110% => OK
Fourth root words length: 4.37689890912 4.20363070211 104% => OK
Word Length SD: 2.92553987634 2.80592935109 104% => OK
Unique words: 268.0 176.041082164 152% => OK
Unique words percentage: 0.730245231608 0.561755894193 130% => OK
syllable_count: 645.3 506.74238477 127% => OK
avg_syllables_per_word: 1.8 1.60771543086 112% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 5.43587174349 74% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 4.0 2.10420841683 190% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 2.0 4.76152304609 42% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 22.0 20.2975951904 108% => OK
Sentence length SD: 49.8237126653 49.4020404114 101% => OK
Chars per sentence: 129.875 106.682146367 122% => OK
Words per sentence: 22.9375 20.7667163134 110% => OK
Discourse Markers: 5.8125 7.06120827912 82% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 9.0 3.9879759519 226% => Less negative sentences wanted.
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.102256784784 0.244688304435 42% => OK
Sentence topic coherence: 0.0244246247541 0.084324248473 29% => Sentence topic similarity is low.
Sentence topic coherence SD: 0.0261242118644 0.0667982634062 39% => Sentences are similar to each other.
Paragraph topic coherence: 0.0439171081794 0.151304729494 29% => Maybe some paragraphs are off the topic.
Paragraph topic coherence SD: 0.0201622828977 0.056905535591 35% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 16.7 13.0946893788 128% => OK
flesch_reading_ease: 32.22 50.2224549098 64% => OK
smog_index: 11.2 7.44779559118 150% => OK
flesch_kincaid_grade: 14.2 11.3001002004 126% => OK
coleman_liau_index: 15.84 12.4159519038 128% => OK
dale_chall_readability_score: 10.97 8.58950901804 128% => OK
difficult_words: 145.0 78.4519038076 185% => OK
linsear_write_formula: 12.5 9.78957915832 128% => OK
gunning_fog: 10.8 10.1190380762 107% => OK
text_standard: 11.0 10.7795591182 102% => OK
What are above readability scores?
---------------------
Rates: 89.8876404494 out of 100
Scores by essay e-grader: 8.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.